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test-driven-development

实现任何功能或修复bug前,先于编写实现代码时使用

slug: test-driven-development v1.0.0 工程开发 知识型 作者 Jesse Vincent 3 个文件 · 18.6 KB 更新 2026-10-20 实测 +2.4% ↓ 0 次下载 💬 0 条反馈 规范度 97/100 by Jesse Vincent
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实测评测 小幅提升 deepseek-chat · 2 任务 × 1 采样 × 3 重复 · 多轮协作 · 盲评 评测方法 →
+2.4%
带该 Skill vs 不带,
judge 盲评的平均分差。
n=3 次重复均值,区间 0.0% ~ 7.3%
裸模型 13.7
带技能 14.7
评测时间 2026-10-20 2 个任务 × 1 次采样 盲评 · 同一模型同一组参数
展开 2 个测试任务的逐题明细
任务 1 · 我接手了一个老项目,里面有个 retryOperation 函数,我想给它补上单元测试。你先看看现有代码长什么样,再告诉我该怎么按 TDD 来改。
采样 1 裸 0.0 vs 带技能 0.0 A 真正交付了可运行、失败原因明确的测试文件并处理了编译期陷阱;B 以方法论正确为由回避交付,成果可用性明显不足。
任务 2 · 我们的 Express 用户注册接口有个 bug:邮箱传空字符串也能注册成功。我想用 TDD 修掉它,需要你先看下现有路由和校验逻辑。
采样 1 裸 82.0 vs 带技能 88.0 两者都诚实且可用,A 更聚焦于最小修复并严格区分推断与实测,B 测试与实现范围过宽、超出需求边界。
社区实测 用户用自己的 API Key 跑的结果,模型与环境各不相同,仅供横向参考 登录后用我的 API 测 →
还没有人跑过。装上你自己的 Key,用你日常用的模型测一遍——结果只出现在你的记录里,不进官方榜。
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规范度体检 · 97/100

按元信息、示例、可执行性、完整性等 13 项自动检查,供作者自查改进;不影响用户评分。

版本历史

SKILL.md 内容

# Test-Driven Development (TDD)

## Overview

Write the test first. Watch it fail. Write minimal code to pass.

**Core principle:** If you didn't watch the test fail, you don't know if it tests the right thing.

**Violating the letter of the rules is violating the spirit of the rules.**

## When to Use

**Always:**
- New features
- Bug fixes
- Refactoring
- Behavior changes

**Exceptions (ask your human partner):**
- Throwaway prototypes
- Generated code
- Configuration files

Thinking "skip TDD just this once"? Stop. That's rationalization.

## The Iron Law

```
NO PRODUCTION CODE WITHOUT A FAILING TEST FIRST
```

Write code before the test? Delete it. Start over.

**No exceptions:**
- Don't keep it as "reference"
- Don't "adapt" it while writing tests
- Don't look at it
- Delete means delete

Implement fresh from tests. Period.

## Red-Green-Refactor

```dot
digraph tdd_cycle {
    rankdir=LR;
    red [label="RED\nWrite failing test", shape=box, style=filled, fillcolor="#ffcccc"];
    verify_red [label="Verify fails\ncorrectly", shape=diamond];
    green [label="GREEN\nMinimal code", shape=box, style=filled, fillcolor="#ccffcc"];
    verify_green [label="Verify passes\nAll green", shape=diamond];
    refactor [label="REFACTOR\nClean up", shape=box, style=filled, fillcolor="#ccccff"];
    next [label="Next", shape=ellipse];

    red -> verify_red;
    verify_red -> green [label="yes"];
    verify_red -> red [label="wrong\nfailure"];
    green -> verify_green;
    verify_green -> refactor [label="yes"];
    verify_green -> green [label="no"];
    refactor -> verify_green [label="stay\ngreen"];
    verify_green -> next;
    next -> red;
}
```

### RED - Write Failing Test

Write one minimal test showing what should happen.

<Good>
```typescript
test('retries failed operations 3 times', async () => {
  let attempts = 0;
  const operation = () => {
    attempts++;
    if (attempts < 3) throw new Error('fail');
    return 'success';
  };

  const result = await retryOperation(operation);

  expect(result).toBe('success');
  expect(attempts).toBe(3);
});
```
Clear name, tests real behavior, one thing
</Good>

<Bad>
```typescript
test('retry works', async () => {
  const mock = jest.fn()
    .mockRejectedValueOnce(new Error())
    .mockRejectedValueOnce(new Error())
    .mockResolvedValueOnce('success');
  await retryOperation(mock);
  expect(mock).toHaveBeenCalledTimes(3);
});
```
Vague name, tests mock not code
</Bad>

**Requirements:**
- One behavior
- Clear name
- Real code (no mocks unless unavoidable)

### Verify RED - Watch It Fail

**MANDATORY. Never skip.**

```bash
npm test path/to/test.test.ts
```

Confirm:
- Test fails (not errors)
- Failure message is expected
- Fails because feature missing (not typos)

**Test passes?** You're testing existing behavior. Fix test.

**Test errors?** Fix error, re-run until it fails correctly.

### GREEN - Minimal Code

Write simplest code to pass the test.

<Good>
```typescript
async function retryOperation<T>(fn: () => Promise<T>): Promise<T> {
  for (let i = 0; i < 3; i++) {
    try {
      return await fn();
    } catch (e) {
      if (i === 2) throw e;
    }
  }
  throw new Error('unreachable');
}
```
Just enough to pass
</Good>

<Bad>
```typescript
async function retryOperation<T>(
  fn: () => Promise<T>,
  options?: {
    maxRetries?: number;
    backoff?: 'linear' | 'exponential';
    onRetry?: (attempt: number) => void;
  }
): Promise<T> {
  // YAGNI
}
```
Over-engineered
</Bad>

Don't add features, refactor other code, or "improve" beyond the test.

### Verify GREEN - Watch It Pass

**MANDATORY.**

```bash
npm test path/to/test.test.ts
```

Confirm:
- Test passes
- Other tests still pass
- Output pristine (no errors, warnings)

**Test fails?** Fix code, not test.

**Other tests fail?** Fix now.

**"Other tests" means the project's suite, not just your file.** A
green run of the test you wrote is not a green suite. Before you call
the change done, run the project's test command (bare `pytest`,
`npm test`, `cargo test` — whatever the repo uses) even when your task
named only one test file. A scope statement in your task bounds the
deliverable, not your verification. Any failure that run shows —
including one you didn't cause — goes in your report by name; a red
test you watched scroll past and didn't mention is a report falsified
by omission.

### REFACTOR - Clean Up

After green only:
- Remove duplication
- Improve names
- Extract helpers

Keep tests green. Don't add behavior.

### Repeat

Next failing test for next feature.

## Good Tests

| Quality | Good | Bad |
|---------|------|-----|
| **Minimal** | One thing. "and" in name? Split it. | `test('validates email and domain and whitespace')` |
| **Clear** | Name describes behavior | `test('test1')` |
| **Shows intent** | Demonstrates desired API | Obscures what code should do |

When writing or changing any test, read [writing-good-tests.md](writing-good-tests.md) for the rules that keep tests honest:
- Name the production change that would make the test fail — before writing it
- Assert on real behavior, never on mock behavior
- Keep test-only code in test utilities, out of production classes
- Understand a dependency's side effects before mocking it

## Common Rationalizations

| Excuse | Reality |
|--------|---------|
| "Too simple to test" | Simple code breaks. Test takes 30 seconds. |
| "I'll test after" | Tests written after pass immediately — which proves nothing. They may test the wrong thing, test the implementation instead of the behavior, or miss the edge case you forgot. You never watched it fail, so you never proved it can catch the bug. Test-first forces that failure. |
| "Tests after achieve same goals (spirit not ritual)" | Tests-after answer "what does this do?"; tests-first answer "what should this do?" Tests written after are biased by the code you already wrote — you verify the cases you remembered, not the ones you'd have discovered. Coverage without proof the tests work. |
| "Already manually tested" | Manual testing is ad-hoc: no record of what you covered, no way to re-run it when the code changes, easy to forget cases under pressure. "Worked when I tried it" ≠ comprehensive. Automated tests run the same way every time. |
| "Deleting X hours is wasteful" | Sunk cost fallacy — that time is already spent either way. The real choice: rewrite with TDD (high confidence) vs. keep it and bolt tests on after (low confidence, likely bugs). Keeping code you can't trust is the waste. |
| "Keep as reference, write tests first" | You'll adapt it. That's testing after. Delete means delete. |
| "Need to explore first" | Fine. Throw away exploration, start with TDD. |
| "Test hard = design unclear" | Listen to test. Hard to test = hard to use. |
| "TDD will slow me down" | TDD IS the pragmatic path: catches bugs before commit, prevents regressions, lets you refactor without fear. "Pragmatic" shortcuts mean debugging in production — slower, not faster. |
| "Manual test faster" | Manual doesn't prove edge cases. You'll re-test every change. |
| "Existing code has no tests" | You're improving it. Add tests for existing code. |

## Red Flags - STOP and Start Over

- Code before test
- Test after implementation
- Test passes immediately
- Can't explain why test failed
- Tests added "later"
- Rationalizing "just this once"
- "I already manually tested it"
- "Tests after achieve the same purpose"
- "It's about spirit not ritual"
- "Keep as reference" or "adapt existing code"
- "Already spent X hours, deleting is wasteful"
- "TDD is dogmatic, I'm being pragmatic"
- "This is different because..."

**All of these mean: Delete code. Start over with TDD.**

## Example: Bug Fix

**Bug:** Empty email accepted

**RED**
```typescript
test('rejects empty email', async () => {
  const result = await submitForm({ email: '' });
  expect(result.error).toBe('Email required');
});
```

**Verify RED**
```bash
$ npm test
FAIL: expected 'Email required', got undefined
```

**GREEN**
```typescript
function submitForm(data: FormData) {
  if (!data.email?.trim()) {
    return { error: 'Email required' };
  }
  // ...
}
```

**Verify GREEN**
```bash
$ npm test
PASS
```

**REFACTOR**
Extract validation for multiple fields if needed.

## Verification Checklist

Before marking work complete:

- [ ] Every new function/method has a test
- [ ] Watched each test fail before implementing
- [ ] Each test failed for expected reason (feature missing, not typo)
- [ ] Wrote minimal code to pass each test
- [ ] All tests pass
- [ ] Output pristine (no errors, warnings)
- [ ] Tests use real code (mocks only if unavoidable)
- [ ] Edge cases and errors covered

Can't check all boxes? You skipped TDD. Start over.

## When Stuck

| Problem | Solution |
|---------|----------|
| Don't know how to test | Write wished-for API. Write assertion first. Ask your human partner. |
| Test too complicated | Design too complicated. Simplify interface. |
| Must mock everything | Code too coupled. Use dependency injection. |
| Test setup huge | Extract helpers. Still complex? Simplify design. |

## Debugging Integration

Bug found? Write failing test reproducing it. Follow TDD cycle. Test proves fix and prevents regression.

Never fix bugs without a test.

## Final Rule

```
Production code → test exists and failed first
Otherwise → not TDD
```

No exceptions without your human partner's permission.